Starship Troopers

Publishers Empire Interactive, Destineer
Developers Strangelite
Release date 2005
Genre Action, Shooter
Game rating

Game Description

Starship Troopers is a first-person shooter game developed by British company Strangelite Studios and published by Empire Interactive. The game is based upon the 1997 film Starship Troopers by Paul Verhoeven.

Starship Troopers

We might have the game available for more than one platform. Starship Troopers is currently available on these platforms:

Windows (2005)

Starship_Troopers_Win_ISO_EN.zip (1.3GB)

Starship_Troopers_Win_Preinstalled_EN.zip (2.2GB)

Additional files, patches and fixes

Starship Troopers Windows Ree (English)

Starship Troopers Screenshots

Windows


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24 thoughts on “Starship Troopers”

  1. I have problem with all scopes, when i have to tried scope with morita assault rifle, when show’s me black screen, when i back to main position, screen goes normal and i see it. So who knows, how to solve guns scope , when i can see objects with scope?

    Reply
  2. i have problems with the screen. not showing exactly what it should? appearing different colors albeit 1 color at a time and audio is fine but i can not fix this problem somehow

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  3. Hey folks, so like many of you I was running into an issue with all of the menus working but the game play itself was not. After digging through many a trouble-shooter I was able to find this page Reply

  4. https://www.youtube.com/watch?v=WPHlYo0lgbk

    Fix:
    1) Open the “global.settings” the file is found in DocumentsEmpire InteractiveSSTSettings

    2) change the Glow, Glowtrail, PostProcessing & Distort values to 0

    To change resolution:
    ScreenXRes: { “1920” } (or whatever res)
    ScreenYRes: { “1080” }

    3) In game: go to optionsgraphics

    set Terrain shadows to NONE
    set Shader quality to LOW

    everything else to maximum

    ______________________________________

    Last Level bug Fix:

    go to the Starship Troopers Main Directory, go in the “ST” folder, you will see the level folders of the game.

    Find folder called “Level_Brainbug” and rename it like this: “Level_BrainBug”

    _________________________
    Possible alternative fix (not tested by me):
    Change as follows: ­ ForcedFSAA: { “1” } Glow: { “1” } GlowTrail: { “1” } GlobalGlow: { “1” } ParticleGlow: { “1” } Distort: { “0” } and postprocessing also on, ­ PostProcessing: { “1” } Then, to be able to put Model Detail and Effect Quality on max you need to turn off adaptiveperformance, we do this in the same file and we can find it under Performance. AdaptivePerformance: { “0” } By putting this on 0, it’s turned off, and now in the menu in-game we can turn Model Detail and Effect Quality on high instead of it being grayed out on low. Lastly, by putting Shader Quality on Medium, shadows will work! If you set this on medium you can turn on Terrain Shadows and Model Shadows to max.

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    • I know it’s a long shot as it has been 7 months but if you still have the same problem find the mission files in one of the folders and rename the last mission “Brainbug” to “BrainBug” with bug capitalized

      Reply
  5. HI Chris here, thanks for the .

    I cant seem to play the final mission after “offensive”

    During the after missions screen (Where they tell you your rank and you can either click next mission or quit to main menu), it just takes me back to the main menu. Any way around this?

    Reply
  6. hi there. thankss so much for tnis. wanted to play it for years but it appears to be in russian and i cant understand the menus. thank you

    Reply

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